
Just as the great empires have their opinions of each other, they have their opinion of your little fleet/trading company/minor empire. You still generate ill will from the empire you’re robbing, of course, but at least you won’t make everyone angry at you. If you want the spoils but not the hate, though, wait for a few empires to go to war and ask a viceroy for a letter of marque to get your buccaneer career rolling. You can defend against pirate raids with military vessels of your own, but you can also turn pirate yourself if you don’t mind the diplomatic hit with the four great powers of the region (Holland, France, Spain, and England).

Pirate factions are simulated as well, preying on ships of commerce and towing their booty to port for sale. You can manage them manually if you so choose, but Port Royale has a powerful automation system that allows you to set up a largely hands-off trading empire – if you have the knowledge of the web of production and the risk involved in trading along routes pirates like to hang out around. Your ships are among those hundreds of convoys plying the Caribbean in search of fame and fortune. Every town consumes the 20 goods simulated in the game, but each only produces up to 5, leaving ample opportunity for a savvy trader to turn a tidy profit. Hundreds of convoys are running at any time, bringing goods from cities where they are produced to eager consumers across the sparkling blue sea. Port Royale is based in economic simulation. Sixty Caribbean towns and four colonial powers are yours to profit from, defend, or conquer in Port Royale 3.

#Port royale 3 xbox 360 help ps3
The "release to convoy" value is so you can arrange for a stock to be kept at the warehouse, where any overstock is sold to the market and the convoy is loaded from warehouse stock.The developers behind the long-running Port Royale and Patrician series are bringing their detailed economic simulation sensibilities to Xbox 360 and PS3 (and PC, of course) next April. If you want to get your warehouse steward buying raw materials from the market, you'll have to set your buying price for 120%, This basically means that the steward will buy all excess market stock until either it levels at two green pips or fills your warehouse (whichever is sooner) When you edit the "Block" setting, you'll find there are changable values per good, one is for how many goods to keep from market and the other is how many goods to release to convoy. (Depending on which game/difficulty settings you've chosen will alter how effective these values are and how long prices take to change when a stock depletes) To begin with your produce might be slow to sell, at least until any already existant stock depletes enough to raise the price. While it is possible to keep the default values, it can be best to buy goods up to 115% and sell at over 130% to maximize profit. (Might change based upon difficulty settings)


So you might consider setting limits on how much cargo should be loaded (and/or unloaded)ĭefault pricingThe pricing structure in Port Royale 3 uses percentages where 100% is the production cost (The base cost to produce) and 120% is usually the price you'll see goods sold for in ports. You should take caution when using "Maximum" for loading/purchasing, as your captain could potentially load your entire fleet with just one cargotype therefore blocking other types from being loaded. Warehouse Steward "limits" are ignored since it's up to you to work out what goods are needed or should be picked up. Load Goods from the Warehouse (If you have goods at a warehouse there) Unload Goods to Warehouse (If you have a warehouse available there) The custom rules step logically through available orders that you have set, your captain will do the following at each city (unless told to skip a city or due to an event): It can be extremely powerful if used correctly for managing a route as you can buy/sell to the market as well as move goods too and from your convoy to your warehouse (if you have one in that port) " My Strategy" is where you can create your own custom strategy.
